![]() ![]() Our testimonies clearly represent client satisfaction and great value as always. Our much envied online web training packages continue to deliver highly focused and expert knowledge to any client using the latest online technologies. We also continue to support and train clients overseas passing on our SketchUp skills and expertise to those that clearly recognize our proven track record with SketchUp. With this, we are proud to be the first professional training business that continues to deliver the very best training packages for ONLINE one to one AND ONLINE group training events which are advertised to service 3D enthusiasts across major cities in the UK e.g London, Manchester, Bristol, Leeds, Birmingham, Newcastle, Glasgow, Edinburgh, Aberdeen also Wales and Ireland. Our service to SketchUp is supported by many years of promoting and educating students, tutors, designers, engineers, and technologists from small to global leading design businesses, and anyone else who wishes to join the ever-expanding SketchUp community. Our highly recognized professional SketchUp expertise and accredited training systems continue to deliver the very best client 3D learning experience to the UK and Global based clients. We are an official International Trimble SketchUp Reseller and Authorized Training Centre in the UK supporting Architecture, Engineering, and Construction clients. SIGN UP TO FULL ONLINE PROFESSIONAL TRAINING. Trimble SketchUp Pro Authorized + Tailored ONLINE Training Services, save, learn in full comfort! ![]() We train professionals so we can prove it because we know! So whether you require design or detailed drawings, 3D Visualisations and rendering for your designs, look no further, We have a rich experience in professional support for digital users and for clients to receive instant feedback from drawing with instant digital versions of the hand drawing techniques. Our consultancy packages are designed in a way that brings recognized profit and success to any client’s business, and with the added advantage to build positive and enduring relationships at the same time. Straight away to feel confident engaging us to provide you excellent professional drawing and 3D modeling work. Time has proven that our consultancy services bring complete customer satisfaction by offersĢD and 3D CAD/BIM drawing and modelling services. Small articles and small GIFs to illustrate various concepts and challenges.SEE-IT-3D are not only specialists in design software, hardware sales and professional training for United Kingdom and International Clients. Quads in SketchUp is a rather alien concept - because of this I plan to create a series of little guides and tutorials. ![]() It may not be for everyone - but if it is, then I hope it can be of value. SUbD is a piece in this puzzle - a subdivision extension that consume and produce quads. Once you have a mesh built with quads it's much more predictable and you can create a large suite of tools that efficiently manipulate it. So from there I started many years ago to explore, tinker, with QuadFace Tools, a set of SketchUp tools that allowed me to manipulate and create quad-based topology in SketchUp (with non-planar quads). But it's been a challenge in SketchUp because it nativly doesn't allow for non-planar quads which creates big challenges in the workflow. (If you want more into about why I obsess about quads you can start with some of the links I posted in this thread: viewtopic.php?f=397&t=63820&start=30#p584988 For further reading I'd recommend anything that dwell into the topic of 3d topology.) Quad-based workflow is common in the industry - almost a standard. The background for SUbD is that I've been somewhat obsessed with being able to model with quads. Artisan also have a really nice sculpting set - which can be applied regardless of which subdivision method you use. It uses an algorithm that works better with triangles than what SUbD so. If you are not that big on quad based workflows then Artisan might be a better choice for you - in terms of subdividing. It would depend entirely on your workflow - and I'd argue that the two in extensions in question isn't mutually exclusive. If, after I convert the "block" drawing to a mesh, is one of them easier/better for "fine tuning"? I have not used any of these types of tools and I am a little embarrassed to say that I cannot fully appreciate the differences you are pointing out. ![]() Ntxdave wrote:Help me understand the point you guys are making. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |